9/21/2023 0 Comments System shock 2 mods guide![]() ![]() replace disruption grenades with fusion grenades, using partly retailored fusion cannon's description that would be rare, valuable and essentially canned nukes. With the last point I'd have a field day. Second would be straightforward to fix and would help with the last one. tools, possibly weapons' degradation rate too. The maintenance would still affect charging and the effectiveness of maint. Skills should affect other factors, like maintenance req and breakage rate. weapon balance stinking to high heavens (fusion cannon being meh, etc.) and selection being less than interesting.įirst could be fixed by making all or most weapons (exceptions could be made for stuff like ranged exotics) usable without skill requirements. ![]() weapon damage types make no fucking sense (anelid "energy" resistance, yeah, how about no, especially given that the game even recognizes injuries inflicted by stuff like rapier as burns - laser pistol and rapier should deal incendiary damage). need cyber modules to fire fucking pistol). weapon skills make no fucking sense (durr. The Enhanced Edition was supposed to be released alongside the remake of the original System Shock, but it wasn't the case.What SS2 really needs is a pack revamping the weapons, and weapon skill mechanics.Īside from one narrative fuck-up SS2 hast a bunch of problems: It was announced on the 20 th System Shock 2 anniversary stream on 11 th August 2019 and confirmed in a tweet. System Shock 2: Enhanced Edition is an upcoming source port of System Shock 2 developed by Nightdive Studios. You can help SHODANPEDIA, The System Shock Wikiīy expanding the page and adding more information to it. "If you desired, you could improve this page. ![]()
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